FF14 DRAGON SIGHT PS4 MACRO PS4
Trying to aim with the PS4 controller is horrendously primitive, inaccurate and frustrating.
FF14 DRAGON SIGHT PS4 MACRO PC
I'm glad to help debug or troubleshoot in any way.įinally, WTF is this not more popular?!?! I am a long time PC player and only got a PS4 a week ago and already HIGHLY miss aiming with my mouse. I read through your comments about deadzone and mouse recenter and I hope these fixes make it into the next version. It's also interesting to watch the right stick key in the remapper screen which shows the emulated stick seems to only be emulating the 4 diagonal corners and not purely up/down. There seems to be some kind of bounce back, so if I move the mouse to the right the view bounces back to the left. In terms of this build, I've been testing out the mouse function in Horizon Zero Dawn and find many of the things YTG has found. I'd love to stretch the window longer so I can see all the remaps/commands. I suppose same question for other keys which I use a lot such as Delete, Page up/down, and number keys on the keyboard number pad, etc.Ĭan we stretch the Remapper window to be larger? I have a 2nd screen that I put the Remapper screen on so I can remember all the remaps, but I can only see about 1/3 of them. Years of using arrow keys instead of WASD. I had a few requests I hope you would have time to consider.Ĭan we remap buttons to keys such as arrow keys on the keyboard? I tried but it seems Remapper only takes letters. Just wanted to say thank you so much for taking the time to do something this awesome!! If and when you decide to charge for this I have no issue paying for a finished version. PS4Macro_658584b.zip - (Special thanks to Y-T-G again!).PS4Macro_2ec5033.zip - (Special thanks to Y-T-G).PS4Macro_cf7ce2c.zip - Previous Builds (oldest first) Makeup Speed - The amount used to multiply AFTER the mouse speed is scaled into analog values to compensate the lost from the decay Example Deadzone=14.25 (green box represents the deadzone)Īnalog stick movement will start at the green line instead of starting from the exact center. Sensitivity - The amount used to multiply the speed of the mouseĭecay Rate - The amount used to divide the speed of the mouse every frame after the mouse stopped movingĭecay Threshold - Threshold of the speed (will decay until the speed drops below the threshold)ĭeadzone - The offset amount from analog stick center to start from (use 0 to start from the center)
FF14 DRAGON SIGHT PS4 MACRO FREE
NOTE: Default settings are recommended (except for Sensitivity) but feel free to play around with it for different games. To stop, you can press Alt+Tab to focus other windows. Open Remapper and check "Enable Mouse", then click on PS4 Remote Play to focus the window. You can help me improve this feature by testing it with different games and report the bugs in this issue. The feature not yet ready, and that is why I decided to delay the release of the next version and release this debug build here instead.
This issue is for anyone who want to try the "Mouse input" feature in Remapper.